using System;

namespace UnityEngine.Purchasing
{
    /// <summary>
    /// JSON based Native callback interface.
    /// </summary>
    internal interface IUnityCallback
    {
        void OnSetupFailed(String json);
        void OnProductsRetrieved(String json);
        void OnPurchaseSucceeded(String id, String receipt, String transactionID);
        void OnPurchaseFailed(String json);
    }
}
